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|AMX Mod X 0.15 Released
|I am very proud to announce the immediate availability of AMX Mod X Beta 0.15. |
The changelog has many awaited bug fixes and adds further support to backwards compatibility. We have worked very hard to get this release out by today.
You can jump to the Downloads Page or visit the SourceForge site.
We are still going full steam ahead with our Roadmap: the next version will be 0.2 and will contain the next module interface, as well as fixes for all bugs found in 0.15. We do not have a release date planned as this will only rush us to make mistakes, but we hope to have it within two weeks.
Thank you for supporting AMX Mod X.
AMX Mod X 0.15 - March 15, 2004
Fixed event related bugs such as incorrect timing and crashes.
Removed all std:: code and lstdc++ requirement.
Moved messaging functions back into core from ENGINE
Many documentation fixes
Added xtrafun support backwards support.
TEMPORARY - We are using the old SC 2.1 small compiler.
Removed .amx from logging plugin names.
Hardcoded directory names into core.
get_module also returns status.
Fixed logging crashes.
cs_set_user_vip and cs_get_user_vip fixed.
cs_set_user_deaths now updates scoreboard.
Fixed ENGINE memory leaks.
Fixed register_message argument functions.
Fixed controller and blending values.
Reduced set_view lag.
It is now possible to shoot and break func_breakables.
Removed fun cvars and engine cvars and amx_version cvar.
Removed FUN debug messages.
Added set_user_hitzones and get_user_hitzones.